Developer Diary: Day Nineteen

I’ve been juggling between writing and the backgrounds, but today I’ve been jumping back into character designs. I’ve been so focused on the romanceable characters that I completely overlooked one of the most important designs, the protagonist!

While he won’t be visible for most of the game, there are several cut scenes where he will be partially or entirely in the scene, and therefore is still an important part.


But it hasn’t been quite working it out...

I have a lot of designs on the board, but not quite anything I’m happy with. Based off of what I’ve been writing I have a specific idea in mind, but just can’t articulate it visually. This is what I meant earlier about some designs coming right away, and others are a ton of work. This is one of the more difficult examples.

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