In spite of how bloody annoying it was to do, the first cut scene is finished, and it actually looks really good. I’ve been using a few save files to work back and forth to put new content into the game, move it around and test it out so that cinematically things look the way I want. There are three more cut scenes in the prologue, and hopefully they won’t feel so tedious as this first one since they won’t require as many buildings. The downside is that these next cut scenes will require more work in coding so that they pan and move around properly. Wish me luck!