Illustration for article titled Developer Journal: Day Seventeenem/em

Man, working in Fire Alpaca is sooo much slower than Photoshop. Even though the software is less resource intensive, the lack of shortcuts and not having vectors makes drawing a lot harder. When I draw interiors and buildings, I like to rely on drawing straight lines with the shift key, and smooth curves using splines. Photoshop, Illustrator, and Clip Studio all include vectors, which allows me to build up guide lines, perspective points and arcs to make things look technical and perfect.

Sketchy stuff is good for organic things like forests and beaches, but since huge chunks of Kaiju Crush take place in a city, being able to use those lines is pretty vital. I can do it without the guide lines, but it takes three times as long. Good news, the short cut for edit+undo is pretty universal.

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The first background is largely inked, so while it’s like pulling teeth, I am still making progress. I don’t know how long it will take to paint, so once I get to that step I’ll get a better idea of what my pace will look like.

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