Final cut scene is done! I still need to do the menu art, but all the art necessary for coding the game is done. Things will start going a lot faster from here on out. Most of the stuff I needed to learn how to do I mostly figured out while working out the prologue.

As such I’ve finish all but the last five scenes in the first act, so I’m hoping to have a playable Alpha by next weekend. I know a couple of folks have said they’d be interested, and I’ll also be bugging the folks from the TAY Discord next week as well as my Patrons from Patreon for my next batch of guinea pigs while I bang my head against a wall until a good idea for menu art pops out. That isn’t my actual art method of course. Most of the time.